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 Suggestions for system? Low FPS

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Posts : 76
Join date : 2012-01-09

PostSubject: Suggestions for system? Low FPS   Tue Jun 05, 2012 7:50 pm

This set up is dated but I am wondering if I should still be experiencing 19-24 FPS averages (I run WW2OL at lowest settings)?

(All components latest drivers/updates/BIOS)
Asus M2N SLI-Deluxe
AMD 64 X2 4400+
2048 MB DDR2 (2x1GB)
EVGA Nvidia GeForce 7950 GT (512MB memory, 1024 MB Texture memory, 550MHz core, 700MHz memory)

If I am to be expecting 19-24 FPS, would adding more RAM solve the problem? I am just looking to run the game at an average of 30 FPS with no stutters whilst on lowest settings in game.

Thanks guys

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Posts : 357
Join date : 2011-11-12

PostSubject: Re: Suggestions for system? Low FPS   Wed Jun 06, 2012 8:52 am

More RAM will help some, but a newer video card will help as well. My 4 yr old desktop has 4GB RAM and an Nvidia 9600 video card and manages 30-50fps range. Of course, it's also a quad core, so more power there. It would probably be better to look into a new machine, though I find that odd myself considering that the game is 11 yrs old.
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Posts : 297
Join date : 2012-03-27
Age : 65
Location : Calgary Alberta Canada

PostSubject: Re: Suggestions for system? Low FPS   Tue Jun 12, 2012 12:16 pm

Striker could be right with a newer video card lovewing. Then again, I use an iMac and everything is perfect. Wink
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Posts : 258
Join date : 2012-06-13
Age : 56
Location : Vancouver Island

PostSubject: Fps performance   Thu Jun 14, 2012 3:19 am

There are a lot of factors affecting frames per second.

1) ping. The time it takes a packet of data to go from your computer to the server and back.
If you are getting 10 ms ping, the best actual frame rate you can get is 10 FPS. Fortunately fOr us CRS uses compression and sends a large number of frames per packet. So, can realistically expect about 100 FPS with a 10ms ping. A100 ms ping should deliver around 30-10 FPS very reliably.

Second part of this is bandwidth. The bigger your pipe the more water you can run through it. Even if I have a fast oute to the serer, if I can only pass one packet per second I'm screwed.

2) Decompression. That takes raw processor power. The faster your processor the faster you can uncompressed the frames for rendering. The other HUGE factor here is that windows is a memory PIG, so, the more ram you have the more frames you can keep in ram the less often you have to wait for rendering and so on.

3) graphics card. You really need a lot of Ram for this. Basically the more ram the faster you render frames, period. The speed of he processor here is not that key, but ram is paramount. Share ram won't do, because then the CPU is managing swapping instead of just rendering frames.


1) make sure you have a good enough network connection.
2) on windows systems: xp - 4 gig min, windows 7 - 8 gig minimum
3) graphics ram - for 1024 resolution you will need 1gig to hold about 10 fully rendered frames. I'd call that min.

Even an older processor will be fine with enough ram. Looking at your setup, I would get a 1 gig video card if you can.
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